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- DITL_870.txt
- # 2 entries
- # item 0: TEXT (0x08) enabled
- # bounds: x1=8 y1=16 x2=165 y2=34
- # text: "Black Wins This Game !!"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=56 y1=48 x2=116 y2=68
- # text: "Continue"
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- DITL_20085.txt
- # 3 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=3 y1=1 x2=86 y2=28
- # text: "Next Move"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=3 y1=29 x2=86 y2=56
- # text: "Take Back"
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=3 y1=57 x2=86 y2=84
- # text: "Play Game"
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- DITL_21632.txt
- # 6 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=120 y1=264 x2=180 y2=284
- # text: "Continue"
- # item 1: TEXT (0x88) disabled
- # bounds: x1=8 y1=80 x2=152 y2=96
- # text: "Object of Checkers"
- # item 2: TEXT (0x88) disabled
- # bounds: x1=9 y1=163 x2=129 y2=179
- # text: "Game Play"
- # item 3: TEXT (0x88) disabled
- # bounds: x1=24 y1=96 x2=248 y2=160
- # text: "Capture all of your opponent\'s pieces or block all of your opponent\'s moves."
- # item 4: TEXT (0x88) disabled
- # bounds: x1=24 y1=179 x2=248 y2=259
- # text: "Black always goes first. You must take all jumps. The order of play alternates between white and black."
- # item 5: TEXT (0x88) disabled
- # bounds: x1=72 y1=0 x2=240 y2=64
- # text: " Checkers\n By Fred A. Moulden, Jr.\n © 1987 by\nViking Technologies, Inc."
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-
- DITL_21897.txt
- # 2 entries
- # item 0: TEXT (0x08) enabled
- # bounds: x1=8 y1=16 x2=171 y2=32
- # text: "White Wins This Game !!"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=56 y1=48 x2=116 y2=68
- # text: "Continue"
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-
- DITL_25371.txt
- # 5 entries
- # item 0: RADIO_BUTTON (0x06) enabled
- # bounds: x1=16 y1=17 x2=82 y2=39
- # text: "White"
- # item 1: RADIO_BUTTON (0x06) enabled
- # bounds: x1=16 y1=38 x2=79 y2=57
- # text: "Black "
- # item 2: BUTTON (0x04) enabled
- # bounds: x1=6 y1=57 x2=84 y2=79
- # text: "Clear Board"
- # item 3: TEXT (0x88) disabled
- # bounds: x1=1 y1=0 x2=96 y2=22
- # text: "Moves Next:"
- # item 4: BUTTON (0x04) enabled
- # bounds: x1=6 y1=82 x2=84 y2=104
- # text: "Play Game"
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-
- DITL_29245.txt
- # 2 entries
- # item 0: TEXT (0x08) enabled
- # bounds: x1=16 y1=16 x2=158 y2=33
- # text: "This Is A Tie Game !!"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=56 y1=48 x2=116 y2=68
- # text: "Continue"
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